

There’s one other reason to beeline the story, too. Pepper on Mayhem and your drops will be even better! However, if you do that same side quest after you beat the game, the rewards will shoot up to whatever level you are at that exact moment. The rewards you get will still be at level 10. Then you do a level 10 mission while you’re at level 30. Let’s say you haven’t beaten the story, for example. Whereas they remain fixed until you beat the main campaign. Once you beat Borderlands 3, and preferably turn on Mayhem Mode, enemies and activities scale to your level. But it also doubles the quality of your loot and boosts how much XP you gain. faster reload speed, less damage from Corrosive weapons, etc.). Mayhem beefs up enemies and introduces positive, as well as negative modifiers (e.g. Even now, after the nerf, it’s far and away the best way to farm loot. That’s how good it was at giving you gear. Developer Gearbox even deployed a hotfix to make the master difficulty award less loot.

Wanna know why? Completing the Borderlands 3 story reveals Mayhem Mode, and it drastically changes the game. In fact, much of the current endgame is designed to help you reach said level cap. You don’t have to worry about reaching the level cap.

That was nearly 30 hours deep, in my case. That’s because the new Borderlands endgame doesn’t begin until you beat the final boss. Clearing them on the way through the story is basically a big waste. Every enemy, repeatable boss fight, and side quest become much more rewarding after you reach the Borderlands 3 endgame. I only managed to beat the admittedly beefy campaign myself last night, and that was after skipping most of the side quests. Borderlands 3 has been out for exactly one week.
